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SENIOR SOFTWARE ENGINEER, NICK GAMES

SENIOR SOFTWARE ENGINEER, NICK GAMES

# of Openings 
1
Job Locations 
US-CA-Burbank
US-NY-New York

Overview and Responsibilities

Nickelodeon Games is looking for a talented, self-motivated, and innovative individual with a passion for gaming and technology.  We are currently seeking a Senior Software Engineer to work on upcoming gaming and interactive projects. Deep understanding and knowledge of game development fundamentals and sharp programming skills are required.

 

About You

 

You are a creative problem solver, work well in a team environment, love to create great software, and want to always be learning. You believe in agility and getting things done that deliver business value.

 

About Us

 

 

We'd love for you to check out our new digital site at digital.nick.com to learn more about the Nick culture and office space!

 

Overview and Responsibilities

  • Design and implement game features and components
  • Take a proactive role in improving processes and tech pipelines.
  • Experience with engineering best practices including continuous integration, code reviews and unit testing.
  • Work closely with leadership team (engineering and product) to help building & executing product roadmap.
  • Research and investigate new technologies and how they can be used for our games
  • Quickly iterate through different proof of concepts and prototype
  • Lead and own performance optimizations (rendering, loading, memory usage, and file size optimizations, etc.)
  • Troubleshoot and solve critical issues on game projects
  • Effectively communicate project status to extended games team
  • Write tools to automate reoccurring tasks during the project life cycle
  • Write high quality code and unit tests and conduct regular cross-team code reviews
  • Able to guide and mentor junior team members of the team.

Additional Qualifications

  • Experience developing native applications on iOS and/or Android
  • Experience with scrum agile process
  • Network protocols and patterns (HTTP, REST), programming and debugging
  • BS or Masters degree in Computer Science or equivalent preferred

Basic Qualifications

  • Solid foundation in data structures, algorithms, and object-oriented programming
  • Experience working with game engines and frameworks (Unity, Unreal, Sprite Kit, libGDX, etc.)
  • Proven capability in problem solving and ability to come up with innovative solutions
  • Experience with profiling, along with performance optimization (memory leaks, performance analysis, etc.)
  • Able to write tools & scripts to help designers & artists be more productive.
  • Ability to work with a cross-functional team including artists, designers, QA, etc.
  • Excellent written and verbal communications skills
  • 3+ years of relevant domain experience