Nickelodeon Animation

  • CG GENERALIST/ENVIRONMENT MODELER (RUGRATS)

    Job Locations US-CA-Burbank
    # of Openings
    1
  • Overview and Responsibilities

    RESPONSIBILITIES:

    • Work to create models for backgrounds and props.
    • Create high quality and detailed environment assets based on show requirements. 
    • Includes being flexible to adapt from one modeling style to another.
    • Candidate should have a fundamental knowledge of modeling both organic and hard surface environments, achieving desired aesthetics within the allowed polygon count, and efficiently translate the environments from 2D to 3D. 
    • Aid in the research, development and implementation of methods and techniques.
    • Complete tasks within the time allotted.
    • Will be required to build your own hard-surface and organic rigs.

    Additional Qualifications

    • The Environment Modeler should have 2-4 years of industry experience in film, broadcast, and/or games (Not Mandatory).

    Basic Qualifications

    • The ideal candidate should be an artist who is experienced in creating environments.
    • A great "can do" attitude and open-mindedness to non-traditional solutions is essential. 
    • We are looking for individuals who have extensive knowledge, experience and skill sets implementing the following into a Maya production pipeline.

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